A LITTLE STRATEGY. A BIG LITTLE FLEX.
Checkers
Think ahead. Take the crown.
Little pieces. Big plans.
You play coral from the bottom. Move one square diagonally forward onto a dark square. If you can jump an opponent, you must: jump over their piece into the empty square beyond it. Keep jumping with that same piece until your chosen route is complete.
Reach the far edge to earn a crown. Kings move and jump one diagonal step in either direction. Crowning ends your turn, even if a backward jump would be possible. Take every opposing piece, or leave your opponent with no legal move, to win.
Controls, hints and Undo
Tap a piece, then a glowing destination. For a multi-jump, choose each landing square. Your turn is saved after the whole chain; reloading during a chain restores the board before that turn. Escape cancels your current selection. Keyboard: Tab to the board, arrow keys between dark squares, then Enter or Space to choose.
Hints highlight a legal route; they do not promise a win. Against the computer, Undo takes back your last turn and its reply. With a friend, it takes back one complete turn. Up to 100 recent turns are retained.
Rules and saved progress
This is Zubboo's independently written version of traditional American / English checkers. Captures are always compulsory; you can choose any complete capture route, not necessarily the longest. A match automatically draws when a completed position repeats for the third time, or after 80 player turns without a capture or a move by an uncrowned piece.
Journey gives you ten full matches with increasing computer search budgets. Win to unlock the next level, then start it with one button. A loss or draw lets you retry that level; earned unlocks stay yours. Later opponents can look further ahead, but their difficulty is still being calibrated in this workshop.
Journey, computer practice and same-device matches save separately in this browser. Changing the opponent setting applies to your next match. Sign in to continue your Checkers matches on another device, including your retained Undo turns and earned Journey levels. If your device and account saves differ, you choose which version to keep. Your data page lets you download or clear device progress. The three computer settings use different search budgets; they have no rated playing strength.